Overall, I found the gameplay rewarding enough that I didn’t mind a lot of the backtracking. It’s a system that takes away a lot of the monotonous experimentation that comes with other crafting games. Gathering ingredients is also mercifully straightforward: Not sure how to kill an insect? Open up your handy witch-vision, which conveniently tells you that insect’s weakness. This streamlined approach makes crafting feel easier to bear. Thankfully, crafting is so intuitive! Open up the recipe book and hold a button to craft. It’s something to keep in mind if you find the idea of collecting ingredients over and over again off-putting. It’s fairly addicting if you don’t mind collecting and crafting, but most of the time it feels like a lot of busywork in order to progress quests forward. This could become an issue for some since the game is around nine hours long.Īs a result, Wytchwood has a game loop that involves the assignment of an objective, then gathering and crafting things to complete the quest. Fast travel mitigates this, but fast travel points feel too spaced out to cancel out back-tracking entirely. Gathering resources means that there is a lot of back-tracking. It’s to add challenge to the game, I’m sure, but it really makes for a slower pace. I get it that Wytchwood is a crafting-focused game, but I wish it didn’t rely so much on recipes that require other crafted things on top of other crafted things. The issue is that I felt like I spent most of my time crafting with a lot of the same ingredients over and over again. Eye of Newt and Toe of Frog…and More Eye of Newt Pieces of wood, feathers, animal eyeballs, goblin slime, dried worms, dragonflies, and fairy dust…there are so many ingredients to gather in this game and so many recipes to craft. In order to fulfill the contract, you must gather resources to craft all kinds of things, from traps to devices to help gather even more resources and ingredients. The contract entails that you collect the souls of 12 individuals to wake up a woman stuck in an enchanted slumber. Īlso, if you’d like to join the Phenixx Gaming team, check out our recruitment article for details on working with us.Wytchwood is a crafting-focused game where you play as a witch who has amnesia and needs to fulfill a contract she signed with a mysterious goat. Follow us on Facebook, TikTok, Twitter, YouTube, and Instagram. I think it has some solid charm to it, and I think anyone who loves the look of it or any of the mechanics I mentioned here, will definitely find something to enjoy.Ī Nintendo Switch review copy of Wytchwood was provided by Alientrap for this review. While it isn’t the best game I’ve played, and it isn’t likely to win any major awards, I did enjoy Wytchwood. If you like crafting, darker (yet humorous) narratives, and games that take inspiration from folktales and myth, then I think Wytchwood will treat you well. In fact, the game autosaves pretty regularly, so even if you aren’t playing on Switch and you lose power or something, you shouldn’t have to worry too much. I only had one crash in Wytchwood, and the game had autosaved just before, so I didn’t lose any progress. An example would be perhaps a trader, where you can trade certain ingredients for more hard to get or less common ones. With that being said, I do quite like the story that Wytchwood tells, I just wish there were some quality of life improvements. When you aren’t doing that, then you’re backtracking to various areas to make sure you have the required ingredients, and stockpiling other commonly used ones so you don’t run out. You quickly realize that the gameplay boils down to talking to NPC’s, just to figure out what they want from you so you can craft the requisite item and move forward. The big issue I have though is that the gameplay gets very repetitive after a while. This may tell you useful information about how to approach various tasks or overcome various obstacles. This lets you inspect your surroundings, along with the enemies and NPC’s around you. Instead, every creature has some sort of weakness that you can uncover using the “Witch’s eye” mechanic. You may need an axe to chop lumber and dismember beasts, while you may need a trowel or some other instrument to harvest other items. The story is interesting though, and as you progress you get new tools with which to take on the various harvesting tasks and enemies. In essence, it is a lot of crafting, material harvesting, rinse and repeat. Most of the quests are fetch quests, you either go and get ingredients to make a potion that lets you solve a problem, or you go and do various tasks, which may require you to use the Witch’s spells and potions to solve puzzles.
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